This project focused on testing, iterating, and refining an interactive prototype through weekly activities and a final physical digital build. Using low fidelity prototyping, UX testing, and physical computing tools, the project explored how input and output systems work together to create meaningful user interactions. The final result combines software, hardware, and interaction design into one integrated experience.
Workshop 1
Activity 1: Math Based Animation
Activity 2: Interaction / Connection
Additional Research
Project 2
Project 3 Final Prototype
This project connects camera based motion detection in TouchDesigner to an Arduino controlled LED matrix to create a responsive light display. The visuals shift and animate based on how much movement is happening in front of the camera.